Body: 1129 Polygons
Front Leg: 82 Polygons
Back legs: 116 Polygons each
The engines, propeller, front gun and legs are separate pieces that can be animated if need be.
All maps are 1K. TIF and can be resized to your needs.
1 X Texture map.
1 X Texture map with Ambient Occlusion bake (looks good if you dont want a Normal map).
1 X Specular map that can be added to Alpha channel
1 X Texture map with Specular added to alpha
1 X Normal Map.
Watch my video here.