Actions List

The plugin now contains playmaker actions.

The actions scripts can be found in the zip archive at:

Assets/Extensions/AndroidNative/Addons/PlayMakerActions

You can simply unzip it to the same folder, and Android Native actions will appear under playmaker actions menu. You are always welcome on the PlayMaker Actions Forum Thread to request new actions or report a bug.


Action List:

Billing Actions:

  1. AN_initBilling
  2. AN_Consume
  3. AN_Purchase
  4. AN_PurchaseAndConsume
  5. AN_RetriveInventory
  6. AN_ISProductPurchased
  7. AN_RetriveProductInfo
  8. AN_Billing Events Listener

Camera Actions:

  1. AN_GetImageFromCamera
  2. AN_GetImageFromGallery
  3. AN_SaveImageToGalalry
  4. AN_SaveScreenshotToGallery

PlayService Actions:

  1. AN_Play Service Connect
  2. AN_PlayServiceDisconnect
  3. AN_ClearDefaultAcc
  4. AN_ReportAchievement
  5. AN_RevealAchievement
  6. AN_IncrementAchievement
  7. AN_ShowAchievementsUI
  8. AN_GetAchievementInfo
  9. AN_LoadAchievements
  10. AN_ShowLeaderboards
  11. AN_ShowLeaderboardUI
  12. AN_LoadLeaderboards
  13. AN_SubmitScore
  14. AN_GetScore
  15. AN_CheckConnection
  16. AN_SendGiftRequest
  17. AN_SubscribeToGiftsActions
  18. AN_CreateNewSnapshot
  19. AN_DeleteSnapshot
  20. AN_LoadAvailableGameSaves

Notifications Actions:

  1. AN_CancelAllLocalNotifications
  2. AN_CancelLocalNotification
  3. AN_ScheduleLocalNotification
  4. AN_ShowToastNotification

Native PopUps Actions:

  1. AN_DialogPopup
  2. AN_MessagePopup
  3. AN_RatePopup
  4. AN_ShowPreloader
  5. AN_HidePreloader

Google Mobile Ad Actions:

  1. AN_InitGoogleAd
  2. AN_BannerEvents
  3. AN_SetAdTargeting
  4. AN_SetAdTestDevices
  5. AN_CreateBanner
  6. AN_DestroyBanner
  7. AN_HideBanner
  8. AN_ShowBanner
  9. AN_RefreshBanner
  10. AN_InterstitialEvents
  11. AN_StartInterstisialAd
  12. AN_LoadInterstisialAd
  13. AN_ShowInterstisialAd

Social Actions:

  1. AN_SendMail
  2. AN_Share

Social → Facebook Actions:

  1. AN_FB_LogIn
  2. AN_FB_LogOut
  3. AN_FB_NativePost
  4. AN_FB_NativePostWithTexture
  5. AN_FB_Post
  6. AN_FB_PostTexture
  7. AN_FB_CheckConnection

Social → Facebook → Analytics Actions:

  1. AN_FB_Analitycs_ActivateApp
  2. AN_FB_Analitycs_AchievedLevel
  3. AN_FB_Analitycs_AddedPaymentInfo
  4. AN_FB_Analitycs_AddedToWishList
  5. AN_FB_Analitycs_AddedToCart
  6. AN_FB_Analitycs_CompletedRegistration
  7. AN_FB_Analitycs_InitiatedCheckout
  8. AN_FB_Analitycs_Purchased
  9. AN_FB_Analitycs_Rated
  10. AN_FB_Analitycs_Searched
  11. AN_FB_Analitycs_SpentCredits
  12. AN_FB_Analitycs_UnlockedAchievement
  13. AN_FB_Analitycs_ViewedContent

Social → Twitter Actions:

  1. AN_TwitterLogIn
  2. AN_TwitterLogOut
  3. AN_TwitterNativePost
  4. AN_TwitterNativePostWithTexture
  5. AN_TwitterPost
  6. AN_TwitterPostTexture

Social → Twitter → Application Only API Actions:

  1. AN_TwitterRetriveTimeLine
  2. AN_TwitterTweetSearch
  3. AN_TwitterUserLookUpRequest
  4. AN_TwitterFollowersidsRequest
  5. AN_TwitterFriedsidsRequest

AppLicensing Actions:

  1. AN_GetLicenseStatus

Billing Actions:

AN_initBilling

Use this action to init Billing. You need to call this actions before any other Billing Actions. 

Events:

  • Success Event  - event fired when billing initialization is completed.
  • Fail Event - event fired when billing initialization failed.

AN_Consume

Use this action to consume an item. You need to type id in-app product in field Product ID. And you can easily add new products by clicking on button Add in-App Products.

Events:

  • Success Event - fires when an item successfully consumed.
  • Fail Event - fires when consume failed by any reason.

Fileds:

  • Product ID [string] - consume product id.

AN_Purchase

Use this action to purchase an item. You need to type id in-app product in field Product ID. And you can easily add new products by clicking on button Add In-App Products. 

Events:

  • Success Event - fires when purchase is successful.
  • Fail Event - fires when purchase failed.

Fileds:

  • Product ID [string] - purchase product id.

AN_PurchaseAndConsume

Use this action to purchase and consume an item. You need to type id in-app product in field Product ID. And you can easily add new products by clicking on button Add In-App Products. 

Events:

  • Success Event  - fires when the purchase and consume are successfull.
  • Fail Event - fires when the purchase and consume failed.

Fileds:

  • Product ID [string] - purchase and consume product id.

AN_RetriveInventory

Use this action to retrieve inventory. You need to point a quantity of purchases and products which you will retrieve. And after this fill fields by id of this products and purchases. 

Events:

  • Success Event - fires when successfully retrieve inventory.
  • Fail Event - fires when failed to retrieve inventory.

Fileds:

  • Purchases [string] - count of purchases and after filled by id
  • Products [string] -  count of products and after filled by id

AN_ISProductPurchased

Use this action to check is product purchased. You need to fill field Product Id, which you need to check.

Events:

  • Success Event - fires when product purchased.
  • Fail Event - fires when product doesn't purchase.

Fileds:

  • Product ID [string] - id of the product which you need to check.

AN_RetriveProductInfo

Use this action to retrieve product info. You can save the result of the product info into the variables and operate with them in future.

Events:

  • Success Event - fires when successfully retrieve product info.
  • Fail Event - fires when failed to retrieve product info.

Fileds:

  • Product SKU [string] - id of the product.
  • Price [string] - price of the product
  • Title [string] - title of the product
  • Description [string] - description of the product
  • Price Amount Micros [string] - Price in micro-units, where 1,000,000 micro-units equal one unit of the currency. For example, if price is "€7.99", price_amount_micros is"7990000".

  • Price Currency Code [string] - ISO 4217 currency code for price. For example, if price is specified in British pounds sterling, price_currency_code is "GBP".

AN_Billing Events Listener

Use this action to track billing events. of the current product.

Events:

 

Fileds:

 

Camera Actions:

AN_GetImageFromCamera

Use this action to get an image from the camera. You need to save the result into the variable if you need to use this image in future. 

Events:

  • Loaded -  fires when successfully load image from the camera.
  • Failed -  fires when fail to get the image from the camera.

Fileds:

  • Loaded Texture [Texture] - you need to save this image into the variable if you want to to operate with this image.

AN_GetImageFromGallery

Use this action to get an image from the gallery. You need to save the result into the variable if you need to use this image in future.

Events:

  • Loaded -  fires when get an image from the gallery.
  • Failed -  fires when fail to get an image from the gallery.

Fileds:

  • Loaded Texture [Texture] - you need to save this image into the variable if you want to  operate with this image.

AN_SaveImageToGalalry

Use this action to save the image to the gallery. You can choose a variable from the action AN_GetImageFromCamera, and it will be saved into the gallery. 

Fileds:

  • Texture [Texture] - You need to choose the same variable as in AN_GetImageFromCamera, and the image will be saved in the gallery.

AN_SaveScreenshotToGallery

Use this action to save the screenshot of your devise screen in the gallery. You can change the destination folder of a screenshot in the settings of our plugin. 

PlayService Actions:

AN_Play Service Connect

Use this action to connect to the Play Service.

Events:

  • Success Event - fires when successfully connect to Play Service.
  • Fail Event - fires when failed to connect to Play Service.

AN_PlayServiceDisconnect

Use this action to disconnect from Play Service. 

AN_ClearDefaultAcc

Use this action to clear a cache of the default account you have logged last time.  

AN_ReportAchievement

Use this action to unlock the achievement in Play Service. 

Fileds:

  • Achievement id [string] - put in the id of achievement, which you want to report, the number of additional steps the user has made to the Google Play games services.

AN_RevealAchievement

Use this action to reveal the achievement for current authenticated player in Play Service. 

Fileds:

  • Achievement name [string] - put the id of achievement which you want to set the state of the achievement with the given ID to revealed for the currently authenticated player.

AN_IncrementAchievement

Use this action to increment achievement by the steps for the currently authenticated player. 

Fileds:

  • Achievement Name [string] - id of achievement.
  • Numsteps [Int32] - increments the steps of the achievement with the given ID for the currently authenticated player.

AN_ShowAchievementsUI

Use this action to show a player's achievements in default UI.

AN_GetAchievementInfo

Use this action to get achievement info, you can save the result into the variables to operate with them in future.  

Events:

  • Success Event - fires when successfully gets achievement info.
  • Fail Event - fires when fails to get achievement info.

Fileds:

  • Achievement id [string] - id of achievement.
  • Name [string] - name of this achievement.
  • Description [string] - description of this achievement.
  • Current Steps [Int32] - current steps of this achievement.
  • Total Steps [Int32] - total steps of this achievement.

AN_LoadAchievements

Use this action to load achievement by id. 

Events:

  • Success Event - fires when successfully load achievement.

AN_ShowLeaderboards

Use this action to show all leaderboards.

AN_ShowLeaderboardUI

Use this action to show leaderboard by id. 

AN_LoadLeaderboards

Use this action to load all leaderboards. 

Events:

  • Success Event - fires when successfully load leaderboards

AN_SubmitScore

Use this action to submit score to the leaderboard.

Fileds:

  • Leaderboard Id [string] - leaderboard in which you will submit score. 
  • Score [Int32] - count of the score which you will submit.

AN_GetScore

Use this action to get score from one leaderboard. You can use filter Time Span and Collection. 

Fileds:

  • Leaderboard Id [string] - id of leaderboard which you want to use
  • Score [Int32] - here you will return the score.

Dropdown:

Time Span - you have 3 variants:

  1. Today - show only today's score,
  2. Week - show score by week
  3. All_time - show score by all time.

Collection - you have 2 variants:

  1. Global - show global players score
  2. Friends - show score only your friends

AN_CheckConnection

Use this action to check the connection to Play Service, and you can enable checkbox, which will check. And if it doesn't connect, it will.

Checklist:

  • Connection - if you tick the checkbox, it will connect you if you aren't.

Events:

  • Service Connected - fires when connected.
  • Service Disconnected -fires when don't have the connection.

AN_SendGiftRequest

Use this action to send a request for sending and requesting a gift to friends. 

Dropdown:

Type_gift - Indicates whether the request is a gift or a wish.

  1. TYPE_GIFT - Use this request type if sending an in-game item or other tangible form of assistance to another player.
  2. TYPE_WISH - Use this request type if requesting an in-game item or other tangible form of assistance from another player.

Fileds:

  • Request Life Time Days [Int32] - Indicates how long (in days) the request should persist if the recipient takes no action. 
  • Tx [Texture] - A bitmap that is displayed as the request icon.
  • Description [String] - A string that is displayed in the request sending UI to provide additional context for the request.
  • Play Load ID [String] - id of the gift wich we can use in future. 

AN_SubscribeToGiftsActions

Use this action to subscribe on gift. You can check if a gift was received or it is pending. 

Events:

  • Gift Result Received - fires when gift received. 
  • Pending Game Request Detected - fires when gift request detected. 

Checklist:

  • Show Inbox Request Detected - show inbox if the system detects request gift.

Fileds:

  • Code [string] - id of the gift. 
  • Received Gifts Playload [string] - count of received gift playload and after fill them by id.
  • Reseivedgift Play Load [string] - count of received gift playload and after fill them by id.

AN_CreateNewSnapshot

Use this action to create a new snapshot of the game for the current player in your game.

Events:

  • Success - fires when successfully create new snapshot.
  • Failure - fires when failed to create snapshot .

Fileds:

  • Snapshot name [string] - developer-supplied short name for the saved game.
  • Description [string] - developer-supplied description of the saved game.
  • Cover Image [Texture] - image of the current saved game.
  • Snapshot Data [string] - date of the current saved game.
  • Played Time [Int32] -A developer-supplied time (in milliseconds) to display on the saved game.

AN_DeleteSnapshot

Use this action to delete snapshot by id. 

Fileds:

  • Snapshot name - developer-supplied short name for the saved game

Events:

  • Success - fires when successfully delete snapshot.
  • Failure - fires when failed to delete snapshot .

AN_LoadAvailableGameSaves

Events:

  • Success - fires when successfully load available snapshot.
  • Failure - fires when failed to load available snapshot.

Notifications Actions:

AN_CancelAllLocalNotifications

Use this action to cancel all local notification.

AN_CancelLocalNotification

Use this action to cancel notification by id.

Fileds:

  • Notification Id [Int32] - cancel local notification by id.

AN_ScheduleLocalNotification

Use this action call schedule local notification. 

Fileds:

  • Title [string] - title of local notification.
  • Message [string] - main message of local notification.
  • Seconds Delay [Int32] -  count of second when local notification will show after start of application.
  • Scheduled Notification Id [Int32] - id of this local notification.

AN_ShowToastNotification

Use this action to call toast notification. 

Fileds:

  • Message [string] - message of the toast notification.

Native PopUps Actions:

AN_DialogPopup

Use this action to call dialog PopUp. 

Events:

  • Yes Event - fires when pressed button yes.
  • No Event - fires when pressed button no.

Fileds:

  • Title [string] - Title of PopUp message.
  • Message [string] - message of PopUp.
  • Yes [string] - text in yes button.
  • No [string] - text in no button.

Checklist:

  • Result in Editor - which opinion automatic editor uses.

AN_MessagePopup

Use this action to call message PopUp.

Fileds:

  • Title [string] - title of PopUp message.
  • Message [string] - main message of PopUp.

AN_RatePopup

Use this action to call Rate PopUp.

Fileds:

  • Title [string] - title of message.
  • Message [string] - main text of message.
  • Yes [string] - text in yes button.
  • No [string] - text in no button.
  • Later [string] - text in later button.
  • Rate Url [string] - url on your app.

Events:

  • Yes Event - fires when pressed button yes.
  • No Event - fires when pressed button no.
  • Later Event - fires when pressed button later.

Checklist:

  • Result in Editor - which opinion uses automatic editor.

AN_ShowPreloader

Use this action to show preloader. 

Fileds:

  • Title [string] - title of preloader.
  • Message [string] - message of preloader.

AN_HidePreloader

Use this action to hide current preloader. 

Google Mobile Ad Actions:

AN_InitGoogleAd

Use this action to init Google Ad.

Fileds:

  • Banners Adunity Id [string] - id of your google ad banners.
  • Interstisials Adunity Id [string] - id of your google interstitial ads.

AN_BannerEvents

Use this action to subscribe on banner events.

Fileds:

  • Banner Id [Int32] - id of banner which you want to use.

Events:

  • On Loaded Event - fires when successfully load event.
  • On Failed To Load Event - fires when failed to load event.
  • On Open Event - fires when open banner.
  • On Close Event - fires when close banner.
  • On Left Application Event - fires when left application.

AN_SetAdTargeting

Use this action to set ad targeting.

Fileds:

  • Keywords [string] - keywords for ad targeting and after fill this with keywords.
  • Day [Int32] - the day was born group of target ad.
  • Year [Int32] - a year was born group of target ad.

Checklist:

  • Gender - the gender of targeting ad.
  • Month - month was born group of target ad.

Checkbox:

  • Tag For Child Directed Trea - you can enable tag for the child.
  • Set Birthday - you can enable target ad based on date of birth.

AN_SetAdTestDevices

Use this action to set test devices for google ad.

Fileds:

  • Devices Ids [string] - count of the test device and after that fill it with an id of test devices. 

AN_CreateBanner

Use this action to create a banner.

Fileds:

  • Banner id [Int32] - id of the banner.

Events:

  • Success Event - fires when successfully create a banner.
  • Fail Event - fires when failed to create a banner.

Checklist:

  • Size - size and type of the banner.
  • Anchor - position of a banner.

Checkbox:

  • Show Banner On Load - show a banner on load or not.

AN_DestroyBanner

Use this action to destroy banner by id.

Fileds:

  • Banner Id [Int32] - id of the banner which you need to destroy.

AN_HideBanner

Use this action to hide banner.

Fileds:

  • Banner Id [Int32] - id of the banner which you need to hide.

AN_ShowBanner

Use this action to show banner.

Fileds:

  • Banner Id [Int32] - id of a banner which you need to show.

AN_RefreshBanner

Use this action to refresh banner.

Fileds:

  • Banner Id [Int32] - id of the banner which you need to refresh.

AN_InterstitialEvents

Use this action to subscribe on interstitial events. 

Events:

  • On Loaded Event - fires when successfully loaded interstitial.
  • On Failed To Load Event - fires when failed to load interstitial.
  • On Open Event -  fires when open interstitial.
  • On Close Event -  fires when close interstitial.
  • On Left Application Event -  fires when left application.

AN_StartInterstisialAd

Use this action to start interstitial.

Events:

  • Success Event - fires when start interstitial.
  • Fail Event - fires when failed to start interstitial.

AN_LoadInterstisialAd

Use this action to load interstitial. 

Events:

  • Success Event - fires when load interstitial.
  • Fail Event -  fires when failed to load interstitial.

AN_ShowInterstisialAd

Use this action to show interstitial. 

Events:

  • Success Event - fires when show interstitial.
  • Fail Event -  fires when failed to show interstitial.

Social Actions:

AN_SendMail

Use this action to send mail.

Fileds:

  • Title [string] - the title of the mail.
  • Subject [string] - email of the receiver.
  • Message [string] - text of the message.
  • Texture [Texture] - you can save it into the variable.

AN_Share

Use this action to share text or text with the image. 

Fileds:

  • Title [string] - the title of the message.
  • Message [string] - text of the message.
  • Texture [Texture] - you can save the result into the variable.

Social → Facebook Actions:

AN_FB_LogIn

Use this action to login into facebook. 

Fileds:

  • Scopes [string] - a list of Facebook permissions requested from the user.

Events:

  • Success Event - fires when successfully login.
  • Fail Event - fires when failed to log in.

AN_FB_LogOut

Use this action to log out from facebook.

AN_FB_NativePost

Fileds:

  • Message [string] - the message of the share.
  • Caption [string] - type here another bundle for facebook share.

AN_FB_NativePostWithTexture

Use this action to native post in facebook with image. 

Fileds:

  • Message [string] - the message of the share.
  • Caption [string] - type here other bundle for facebook share.
  • Texture [Texture] - input here image.

AN_FB_Post

Use this action to post into the facebook.

Fileds:

  • Link [string] - the link attached to this post.
  • Link Name [string] - the name of the link.
  • Link Caption [string] - the caption of a link in the post .
  • Link Description [string] - a description of a link in the post .
  • Picture Url [string] - the picture included with the post.

Events:

  • Success Event - fires when successfully post.
  • Fail Event - fires when failed to post.

AN_FB_PostTexture

Use this action to post to facebook with the image.

Fileds:

  • Message [string] - message of the post.
  • Texture [Texture] - picture of the post.

Events:

  • Success Event - fires when successfully post with texture.
  • Fail Event - fires when failed to post with texture.

AN_FB_CheckConnection

Use this action to check a connection to facebook.

Checkbox:

  • Connection - connect to facebook if haven't connected yet.

Events:

  • Fb Connected - fires when connected.
  • Fb Disconnected - fires when disconnected.

Social → Facebook → Analytics Actions: 

AN_FB_Analitycs_ActivateApp

Use this action to activate this app for analytics in facebook.

AN_FB_Analitycs_AchievedLevel

Use this action to report an achievement for analytics in facebook.

Fileds:

  • Level [Int32] -  level of the achievement. 

AN_FB_Analitycs_AddedPaymentInfo

Use this action to add payment info for analytics in facebook if it is available. 

Checkbox:

Is Payment Info Available - enable payment info only if it is enabled. 

AN_FB_Analitycs_AddedToWishList

Use this action to add wish list for analytics in facebook. 

Fileds:

  • Price [float] - price of the object from wish list.
  • Id [string] - id of the object from wish list.
  • Type [string] - type of the object from wish list.
  • Currency [string] - currency of the object from wish list.

AN_FB_Analitycs_AddedToCart

Use this action to add to cart for analytics in facebook. 

Fileds:

  • Price [float] - price of the added to cart item.
  • Id [string] - id of the added to cart item .
  • Type [string] - type of the added to cart item .
  • Currency [string] - currency of the added to cart item.

Checkbox:

  • Is Payment Info Availiable - send payment info if availible.

AN_FB_Analitycs_CompletedRegistration

Use this action to complete the registration and choose the registration method. 

Fileds:

  • Registration Method [string] - choose the registration method.

AN_FB_Analitycs_InitiatedCheckout

Use this action for initiate checkout for analytics in facebook.

Fileds:

  • Price [float] - price of the items.
  • Items Count [Int32] - count of items.
  • Content Type [string] - type of content.
  • Content Id [string] - content id.
  • Currency [string] - currency of the item.

Checkbox:

  • Is Payment Info Avaliable - show payment info. 

AN_FB_Analitycs_Purchased

Use this action to purchase for analytics in facebook.

Fileds:

  • Price [float] - price of purchased item.
  • Items Count [Int32] - count of purchased items.
  • Content Type [string] - type of purchased item.
  • Content Id [string] -id of purchased item.
  • Currency [string] - currency of purchased item.

AN_FB_Analitycs_Rated

Use this action to rate for analytics in facebook.

Fileds:

  • Rating [Int32] - rating of app.
  • Content Type [string] - type of content.
  • Content Id [string] - content id.
  • Max Rating [Int32] - max rating of app.

AN_FB_Analitycs_Searched

Fileds:

  • Content Type [string] - content of search.
  • Search String [string] - main text of the search.

Checkbox:

  • Is Successed - if success return true. 

AN_FB_Analitycs_SpentCredits

Use this action to spent credits for analytics in facebook.

Fileds:

  • Credit [float] - amount of credits.
  • Content Type [string] - content of credits.
  • Content Id [string] - id of credits.

AN_FB_Analitycs_UnlockedAchievement

Use this action to unlock achievement for analytics in facebook. 

Fileds:

  • Description [string] - added description to achievement.

AN_FB_Analitycs_ViewedContent

Use this action to view the content for analytics in facebook.

Fileds:

  • Price [float] - price of the viewed content.
  • Content Type [string] - type of the viewed content.
  • Content Id [string] - id of the viewed content.
  • Currency [string] - currency of the viewed content.

Social → Twitter Actions: 

AN_TwitterLogIn

Use this action for twitter login.

Events:

  • Success Event - fires when successfully log in twitter.
  • Fail event - fires when failed to log in twitter.

AN_TwitterLogOut

Use this action to logout from twitter.

AN_TwitterNativePost

Use this action for native post in twitter. 

Fileds

  • Message [string] - message of native post.
  • Caption [string] - caption of native post.

AN_TwitterNativePostWithTexture

Use this action for native post with image in twitter.

Fileds

  • Message [string] - message of native post with texture.
  • Caption [string] - caption of native post with texture.
  • Texture [Texture] - picture of native post with texture.

AN_TwitterPost

Use this action for twitter post.

Fileds:

  • Message [string] - message of twitter post.

Events:

  • Success Event - fires when successfully post in twitter.
  • Fail event - fires when failed to post in twitter.

AN_TwitterPostTexture

Use this action for twitter post with image. 

Fileds:

  • Message [string] - message of twitter post.
  • Texture [Texture] - picture of twitter post.

Events:

  • Success Event - fires when successfully post in twitter with texture.
  • Fail event - fires when failed to post in twitter with texture.

Social → Twitter → Application Only API Actions:

AN_TwitterRetriveTimeLine

Use this action for retrieve time line. 

Fileds:

  • Loaded Tweets [string] - count of tweets you will load, and you can save loaded tweets to variables.
  • User_id [string] - the ID of the user who to return the results for.
  • Count [Int32] - specifies the number of tweets to try and retrieve, up to a maximum of 200 per distinct request.

Events:

  • Success Event - fires when successfully retrive time line.
  • Fail event - fires when failed to retrieve time line.

AN_TwitterTweetSearch

Use this action to search from tweets. 

Fileds:

  • Loaded Tweets [string] - count of tweets you will load and you can save loaded tweets to variables.
  • Query [string] - a UTF-8, URL-encoded search query of 500 characters maximum, including operators.
  • Count [Int32] - the number of tweets to return per page, up to a maximum of 100. Defaults to 15.

Events:

  • Success Event - fires when successfully search tweet.
  • Fail event - fires when failed to search tweet.

AN_TwitterUserLookUpRequest

Use this action to look up into the request. 

Fileds:

  • User_id [string] - the ID of the user for whom to return results for.
  • Id [string] - id of the player.
  • Name [string] - name of the user.
  • Screen_name [string] - screen name of the user.
  • Friends_count [Int32] - count of friends.
  • Profile_image_url [string] - http url profile image.
  • Profile_image_url_https [string] - https url profile image.

Events:

  • Success Event - fires when successfully request look up
  • Fail event - fires when failed to request look up

AN_TwitterCheckConnection

Use this action to check connection to twitter.

Events:

  • Success Event - fires when successfully connection to twitter.
  • Fail Event - fires when failed to connect to twitter.

Checkbox:

  • Connection - Connect to twitter if not connected.

AN_TwitterFollowersidsRequest

Use this action for follower side request to twitter. 

Fileds:

  • Users_id [string] - the ID of the users for whom to return results for.
  • Ids [string] - count of followers, and fill it with id of the followers.

Events:

  • Success Event - fires when successfully get follower side request.
  • Fail event - fires when failed to get followersids request.

AN_TwitterFriedsidsRequest

Use this action for friend side request. 

Fileds:

  • Users_id [string] - the ID of the users for whom to return results for.
  • Ids [string] - count of friends, and fill it with id of friends.

Events:

  • Success Event - fires when successfully get friend side request.
  • Fail event - fires when failed to get friend side request.

AppLicensing Actions:

AN_GetLicenseStatus

Use this action to get license status. 

Events:

  • License Allowed - fires when successfully allowed license.
  • License Not Allowed - fires when failed to get allowed license.