Versions
Updates:
Turn-Based Multiplayer APIs update
Compatibility update
New Features:
Push/Local Notification's Small & Large Icons setup added to Android Native Settings
Big Picture style added for Push and Local Notifications
Improvements:
Unity v5.3 compatibility update
Fixes:
Twitter OAuth Posting NPE fix
New Features:
Facebook SDK v7.x support added!
Runtime Permissions. https://goo.gl/ODTXXJ
Google Play Services update to 8298000 version
Start third-party Application with Extras API
Refactor:
All resources from Plugins\Android\res should be moved to Plugins\Android\AN_Res\res
Fixes:
Return Google Play Connection Result fix
Improvements:
CallPermissionCheck and RevokePermission(FBPermission permission) APIs added to SPFacebook
GP_Quest has new fields: RewardData, CurrentProgress and TargetProgress
New Features:
New Android Native Settings Editor
Refactor:
GoogleProductTemplate now has LocalizedPrice filed, PriceAmountMicros filed now long type and Price filed is float
Fixes:
Facebook SDK remove fix
Soomla Grow support added
New Features:
Google Play Services update to 8115000 version
Inevitable friends loading from Facebook
FacebookUserInfo Birthday property added
Fixes:
Load Saved Games Snapshots List fix
Saved Games Sample fix
Refactor:
All SP_Facebook callback that was using FBResult not use the FB_APIResult. First migration step to v7 API
New Features:
Google+ Plus sharing new features
Real-Time Multiplayer Messages Sent Callbacks added
Ad Banner support Pause and Resume while application pause
Fixes:
OnImagePicked events fix
Google Play Connection events fix
In-App Purchase time available after consume fix
Improvements:
Google Play Leaderboards implementation
Compatibility update
Fixes:
Facebook connection fix
Twitter connection fix
License Checking fix for Android Lollipop target platform (API 21 or higher)
GP_SnapshotMeta TotalPlayedTime loading fix
New Features:
Remove Plugin option added
Facebook post message in background
Image JPG/PNG Format option added to Camera and Gallery API
Fixes:
Google+ Sharing fix. AndroidSocialGate.StartShareIntent is deprecated for now, use AndroidSocialGate.StartGooglePlusShare instead
Real-Time Multiplayer connection lost after Application Pause
Load Image from Gallery scale to Max Allowed Size fix
Show Waiting Room UI bug fix
Camera image capture fail event fixed
New Features:
Leaderboards submitScoreImmediate added
Google Play Real-Time Multiplayer FindMatch has new availability to create a room with the invited players only
'Replace old norification with new one' option added to Push Notifications Settings
GooglePlaySavedGamesManager has options to show 'Add Button' and 'Delete' overflow menu option in Saved Games native UI
Device applications list API. Read more: https://goo.gl/dRwWOA
Network Info API. Read more: https://goo.gl/j7TNFc
Settings Page API. Read more: https://goo.gl/w7IHSO
New features: Google Play Services updated to 7571000 New Achievement API - setStepsImmediate Create Turn-Based Multiplayer Match with explicit Friends IDs Fixes: clearDefaultAccount API replaced with clearDefaultAccountAndReconnect (reason - API Deprecated)
New features: Google Play Services updated to 7327000 Now, if you need to use text sharing only, SD cart permission will not be added Fixes: 'bimagechooser' folder is removed for now Remove Camera image from Gallery after transfering to Unity options added The IsPurductPurchased method now also check for puchase status (canseled, refunded)
New features:
Twitter OAuth toknes now avaliable directly in Unity Read more: http://goo.gl/h3dBd9
Google Play Services updated to 7095000
Android 5.0 startLockTask/stopLockTask API added
Fixes:
Google Play connection hot fix
New Features:
FBScore class now can load score holder profile image. Read more: http://goo.gl/HA7Crk
FB Invite Friends API added. Read more: http://goo.gl/pCFtG9
New Features:
GoogleCloudMessageService.instance.RemoveLastMessageInfo() added
Fixes:
Google Play TMB issue
Unity 5 compatibility issues
New Feature:
Google Play Show connecting popup checkbox added
GooglePlayRTM.instance.FindMatch variant param added
Turn-Based multiplayer. Read more: http://goo.gl/gZCGqY
Fixes:
com.example.gcm.permission.C2D_MESSAGE permission forse remove added
Google Play Notifications display fixed
Immersive mode re-enabled after keyboard is fixed
Refactor:
GooglePlayManager.ActionSoreSubmited -> GooglePlayManager.ActionScoreSubmited
Playmaker:
In-App Purchasing with Playmaker. Read more: http://goo.gl/FFH84o
AN_BillingEventsListener action added
BillingWithPlaymakerExample scene added
Android Native does not overrides main activity anymore
Fixed:
Score submitting when not internet connection available fixed.
Custom Leaderboard UI scene fixed
GooglePlayManager.ActionOAuthTokenLoaded action fixed
Refactor:
SaveImageToGalalry -> SaveImageToGallery
Billing API does not requires main activity anymore
New:
- Package Details API does not requires main activity anymore
Fixes:
- Billing issue connected with Android L fixed
New:
- GP_Partisipant class updated, new properties added
- Play Service Editor UI Updated
Fixes:
- Immersive mode enabling without main activity bug fixed
- Local notifications display bug fixed
- LocalNotificationTemplate splitter changed
- Warning: This will break compatibility with notifications created with previous version.
- getToken(String accountName, String scope) method fixed
- Facebook Game Gifting API. Reade more
- Facebook Turn Based Notifications: Read more
Billing:
- Time and originalJson properties of GooglePurchaseTemplate not available after inventory retrieved
- GoogleProductTemplate - originalJson property added
Following API now does not require main activity
- Local Notifications
- Push Notifications
- Native Sharing
New Features:
- Push Notifications, icon, sound and vibration settings added. Read More.
- Local Notifications icon, sound and vibration settings added. Read More.
- Advertising Id Retrieval
Fixes:
- More spelling fixes
- Minor API Fixes
Updates
- Facebook SDK updated to v 6.1 beta
New Features:
- Immersive mode does not requires main activity anymore
- Popup now use Holo Android theme
- App Licensing, read more.
Billing:
- Purchase method now accept developer payload as additional parameter.
- Original JSON filed now available with consume Response
Saved Games:
- CreateNewSnapshot - PlayedTime param added
- GP_SnapshotMeta - TotalPlayedTime filed added
- ActionGameSaved - Action Added
- Snapshot Saving issue fixed
Fixes:
- Local notification template saving with UTF8 fixed
- Local notification template loading fixed
- Auto reconnect not starting anymore if user has signed out suing external play service UI.
- AchievementBuffer leak fixed
- Analytics Start Tracking function fixed
- Facebook re auth bug fixed
- Receiving Push Notification when app is closed bug fixed
- GoogleGender constant values fixed
Refactor:
Google Play Manager methods name conventions fixed
Spelling Fixes:
- Tocken => Token
- Loeaded => Loaded
- Achivment => Achievement
- Retrive => Retrieve
- Avaliable => Available
- SpanShot => Snapshot
GooglePlaySavedGmaesManager => GooglePlaySavedGamesManager
Note: please remove old GooglePlaySavedGmaesManager manually
NotoficationsExample -> NotificationsExample
Note: please remove old NotoficationsExample manually
GoogleGenger -> GoogleGender
Note: please remove old GoogleGenger manually
New Features:
- Google+ button API added
- Google Saved Games API new methods:
- LoadAvaliableSavedGames()
- LoadSpanShotByName(string)
- Links to online documentation added
- Auto manifest generation. Read more.
- Instagram API added Read more:
Fixes:
- Google Ad LoadInterstisial methods fixe
- Google Analytics v4 bugs fixed
- Quest manager fixed
- Event manager fixed
New Features:
- Google Play Saved Games API.
- Google Analytics API migrated to v4
- Ability to enable / disable separate APIs
- Editor Setting improvements
Updates:
- Android native jar spliced, now you can choose API to include in your project.
Fixes:
- Playmaker Action compilation fix
- Notifications Manager minor fix
- Editor setting version parsing fixed
New Features:
- Google Play API
- Native Popups API
- In-App Purchasing API: C# Actions added, now you can choose between using C# Actions or FL event system
Refactor:
- Flash Like event system now use own namespace: UnionAssets.FLE
Updates:
- Google Play SDK updated to v 6111000
Fixes:
- Twitter profile background loaded bug fixed
- Max photo size limit fixed
- In apps Fail event fixed
New Plus API methods:
GooglePlusAPI.instance.clearDefaultAccount();
Ad Mob:
API now supports C# Action
New PlayMaker Actions:
- AN_ISProductPurchased
- AN_ClearDefaultAcc
- AN_CancelAllLocalNotifications
- AN_CancelLocalNotification
- AN_ScheduleLocalNotification
- AN_ShowToastNotification
Other:
Post Proces Script improved
New Features:
- Build Post Processing added
- AndroidNativeUtility.instance.RunPackage(string packageName);
- AndroidNativeUtility.instance.CheckIsPackageInstalled(string packageName);
- SPFacebook C# Actions Added
- AndroidTwitterManager C# Actions Added
- Google Play Leaderboards not accept and return long instead int
Saving To Gallery:
- You now can specify gallery folder for your game
- SaveImageToGalalry - image name param added
- SaveScreenshotToGallery - image name param added
- OnImageSaved Event / Action added + you can retrieve image Url
Local Notifications:
- Notifications Id Factory added
- Ability To cancel all notifications
- Ability to get pending notifications list
- Now you can find out notification id, which was used to launch the app
New PlayMaker Actions:
- AN_RunAp
Fixes:
- Gallery Refresh After Photo added fixes
Updates:
- Documentations updated
- New Play Maker Actions added
- Native Pop ups now can be dismissed by back button
- AndroidNotificationManager API changed
- ScheduleLocalNotification(string title, string message, int seconds) to ScheduleLocalNotification(string title, string message, int seconds, int id)
- CanselLocalNotification(string title, string message) to CanselLocalNotification(int id)
New Features:
GooglePlayManager:
- currentAccount getter added
- ResetAllAchievements() method added
- UpdatePlayerScore(leaderboardId, span, collection) method added
- SCORE_UPDATED event added
AndroidSocialGate:
- Now if external storage not available - Local app Cache + FileProvider will be used to share images.
AddressBookController:
- Action OnContactsLoadedAction added
Minor Settings Editor Improvements
Fixes:
- Adding FB default Scopes fixed
- resetAchievement fixed
- resetLeaderBoard fixed
Refactor:
- GooglePlayManager.SCORE_REQUEST_RECEIVED -> GooglePlayManager.SCORE_UPDATED
New Features:
PlayService:
- Player service version updated to 5089000
- Quest And Events API added
Facebook:
- Unity Facebook SDK updated to 6.0.0
- SPFacebook.instance.Pay method added
- Metrics API Added.
SPFacebookAnalytics methods:
- ActivateApp
- AchievedLevel
- Rated
- UnlockedAchievement
- CompletedRegistration
- CompletedTutorial
- AddedPaymentInfo
- Purchased
- AddedToCart
- AddedToWishlist
- InitiatedCheckout
- Searched
- SpentCredits
- ViewedContent
Updates:
- AN_Share now contains texture
Fixes:
- Play service reconnect fixed
- Plugin update scripts fixed
- Loading player icon image fixed
New Features:
- Editor settings improved
- Simple JS use example added. UseAPIFromJSExample scene.
- CustomLeaderborUIExample example scene updated
- CustomLeaderborUIExample_old example scene removed
- AndroidSocialGate.SendMail function now can work with multiple recepients
New Play Maker Actions:
- AN_GetImageFromCamera
- AN_GetImageFromGallery
- AN_SaveImageToGalalry
- AN_SaveScreenshotToGallery
- AN_RetriveProductInfo
- AN_PlayServiceDisconnect
- AN_PlayServiceInit -> Renamed to AN_PlayServiceConnect
Refactor:
- GooglePlayManager: GetAchievementd -> GetAchievement
Fixes:
- Fixed exception when loading empty state from google cloud
- WP8 Build issues caused by RTM_Game_Example fixed
New Features:
- RTM multiplayer added
- Twitter Application-only API added
- Facebook Leaderboards API added
- Facebook Likes API added
- AndroidSocialGate SendMail method added
- AndroidNotificationManager CanselLocalNotification method added
- Billing Example Scene improved
Play Service new features:
GooglePlayConnection.instance.connect (accountName); GooglePlayManager.instance.LoadTocken(); GooglePlayManager.instance.LoadTocken(accountName, scopes); GooglePlayManager.instance.InvalidateToken(token); GooglePlayManager.instance.RetriveDeviceGoogleAccounts(); GooglePlayManager.instance.resetAchievement(achievementId); GooglePlayManager.instance.resetLeaderBoard(leaderboardId);
Refactor:
- showAchivmentsUI - > showAchievementsUI
- New PlayMaker actions
Fixes:
- Twitter Auth Fixed
- Play Service auth bug fixed when no Play Service avaliable on device
- Play Service Example scene (Submit Score button) fixed
New Features:
- Google Play Gifts Implemented
- AndroidNativeUtility.OpenAppRatingPage(url) - added
GoogleMobileAdBanner:
- SetBannerPosition(int x, int y);
- SetBannerPosition(TextAnchor anchor);
AndroidADBanner:
- AddTestDevices(params string[] ids);
Updates:
- AndroidGoogleAnalytics.instance.SetLogLevel -> now takes GPLogLevel as parameter
Fixes:
- Test Ad Fixed
- Minor Spelling fixes
Code Refactor:
- GooglePlayResponceCode -> GP_GamesStatusCodes
- GooglePlayResponceCode -> GP_ConnectionResultCode
- Singleton -> SA_Singleton
New Classes:
- GP_AppStateStatusCodes
- AdroidActivityResultCodes
Moved:
- Assets/Plugins/Android - > Assets/StansAssets/Plugins/Android
New Features:
- Package Info Load API
- PlayMaker Actions Updated
- AndroidInAppPurchaseManager, state flags added
Fixes:
- GooglePurchaseTemplate, originalJson retrieval fixed.
- Manifest comment more clear now
- Leade-board Custom GUI
Code Refactor:
Removed:
- Assets/Extensions/AndroidNative/Other/Twitter
- All Scene under xExample/Scenes Moved to corresponding folder
- only Preview Scene should be under xExample/Scenes
Added:
Assets/Extensions/GooglePlayCommon/Social/Twitter/Manage
Code Refactor:
- Singletone - > Singleton
Updates:
- GPLeaderboard class - more functions added
- Documentation Update
Fixes:
- Methods spelling fixes
New Features:
- Google Ad IAP listener added
- New Play Maker Actions
Updates:
- Play Service version updated
- Stability improvements
Fixes:
- Play Maker Actions fix