• Add the MVP in the game for Unity3D

    Add the MVP in the game for Unity3D

    In this article I would like to talk about how to apply the MVP pattern in the process of game development platform Unity3D. Use this template can help to streamline code and improve the structure of the project.
    25 Apr 2015
  • Broadcast Event Messaging in Unity3D Broadcast Event Messaging in Unity3D
    Often there is a need to build a system broadcast messages. If possible, the notice must carry the information about the event. One of the possible ways of constructing such a system.
    18 Apr 2015
  • Unity3D Editor: Tips and tricks Unity3D Editor: Tips and tricks
    Decided to briefly describe some of the ways to increase the editor makes working with it more comfortable.
    18 Apr 2015
  • Pool objects for Unity3d Pool objects for Unity3d
    Everyone knows that the operations of creating and deleting objects are not rational. For example to create each time a bullet and destroy, rather expensive for mobile devices. Maybe we should not destroy the bullet but hide it.
    18 Apr 2015
  • Unity3D - crossfade the basics of working with sound Unity3D - crossfade the basics of working with sound
    Smooth blending volume, distant sounds after a specified amount of time, smooth appearance. In other words - "software" smooth blending sound.
    18 Apr 2015