Stan's Assets Unity C# Coding guidelines
This style guide is based on personal habits + C# and Unity conventions. I can't say it's better or worse any other style guide you may find. This one was based on team personal preferences.
30 Apr 2018
Integrating Google Tables in Unity
Even developing a simple game sooner or later you will have to deal with data management. It might be game objects parameters (units, weapons, skills), game economics, localization or any other data.
02 Jan 2016
In App Purchases using Soomla. Quick and simple guide.
Recently I had to integrate ingame purchases in my game, and the question arose: «What Unity plugin should I use for that?» There are such things like OpenIAB, Prime31, Unibill and Soomla.
02 Jan 2016
Interesting things in Unity
Features in the massive Release Notes which you have probably missed but they are indeed very important.
28 Sep 2015
New network subsystem Unity 5 uNet. Authoritarian architecture project.
Considering the facts that
a) the old network principles of Unity has become out of date.
b) I didn’t understand anyway how that magic worked for me.
c) A new method has appeared and started catching my eyes at every launch of Unity.
18 Jul 2015
Upgrading a Unity project to Unity 5: Shaders and lighting
Not long ago Unity 5 has been released. There’s lots of new things in Unity 5 but unfortunately the documentation hasn’t been created yet.
02 May 2015
How to Redeem Voucher on Asset Store
The AssetStore publisher are now able to give out vouchers for our published Asset Store Packages. But every time I trying to share voucher code with my customers,they having issues to redeem it.So I decided to create a small guide how to redeem a voucher
20 Mar 2015
Playing animation with Time.timeScale = 0
List of factors affected by Time.timeScale and How to playing animation with Time.timeScale = 0
26 Feb 2015