Requires Unity 3.5.7 or higher.
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This system allows you to easily implement quite complex AI (artificial intelligence) behavior for any enemies or allies in your game.
- Path finding functionality (allows avoiding even dynamic objects/obstacles) and animation support included!
- The system is extremely easy to setup and tune: just in several clicks you’ll able to implement it anywhere.
- It's really fast and performance safe (you can adjust it to get better accuracy or even higher performance).
- The system doesn’t require any specific actions or updates for your objects and scenes.
List of predefined actions (you can easily change/add them if needed): Idle, Seek, Follow, Move, Attack, RunAway, Patrol, Heal, Die
This system works on all platforms supported by Unity.