Requires Unity 4.3.1 or higher.
Universal and powerful waypoint system allows you to create waypoints and path easily and even in run-time. You can use it for any situations where path/waypoints following is needed:
- Moving platforms and other animated objects
- AI movement and patrolling behavior
- Basic obstacle avoidance, etc.
The system supports:
- Dynamic path changing (+moving waypoints)
- Paths intersecting and common waypoints
- Different looping types
- Different facing/movement types
- Animations and delays
- Any actions/functions triggering!
- Dynamic speed changing
- Dynamic preventing of collision (with moving obstacles etc).
This system works on all platforms.