For example, if you have IOS plugin which requires some flags or frameworks, libraries or pList values to be added in compiled IOS project, or you did your own plugin for your game, no need to add it manually every time. IOS Deploy plugin will do this for you on Unity building phase.

To specify additional Frameworks or Flags, open Plugin settings window Window → IOS Deploy → Settings

The following screenshots will demonstrate how you can specify additional setting of XCode project with IOSDeploy Editor window:





Linker Flags:


Compiler Flags:


Plist Values:


Note: Extension is designed to work on OSX. If you use Windows for building IOS project, IOS deploy may not work.