Level manager. With powerful and easy level configurator you can set your own level workflow in a matter of minutes. You can even prepare multiple configurations! (e.g. for the demo version)
Progress save/load tool. All progress is automatically saved and loaded when the game is launched. How cool is that?!
New scene loading API. Throw away Application.LoadLevel()! From now on you can use MadLevel.LoadNext() and next level will be loaded based on your level configuration. It's just that easy!
- Working with Unity 5
- PlayMaker, Easy Save 2, Anti-Cheat Toolkitintegration
- Rich API (levels, saving & loading, graphics)
- Mesh fonts support (BMFont, Glyph Designer)
- Level groups (worlds)
- Extensions (loading screens, scores, etc.)
- Working examples for different configurations
- Two full high-quality themes
- WYSIWYG interface with inspector integration
- C# Sources included
- Tested on PC, Mac, Android, iOS, and WP8
- Works with Unity and Unity Pro >= 3.5.5
- Additional themes available in Asset Store