Versions

 

14 Nov 2016

- Project Cleaner out from preview to beta:
  - new unused assets search option
  - now it finds unused assets (experimental mode, be careful!)
  - added Statistics subsection
  - output of the sizes of all found and all selected items
  - empty scenes search deprecated
  - now you can select which scenes to ignore via comfortable tab
  - now any item can be copied to clipboard
  - now all items have icons like in Project window
  - now each found item has delete button for quick deletion
  - fixed empty folders with items beginning from '.' false positives
- Issues Finder:
  - auto fix for Missing Components (removes them from Game Object)
  - auto fix for Missing References (resets them to None)
  - new Scene Includes and appropriate filtering level for precise control
  - Path Includes to let you specify where to look for issues
  - improved component issue showing: all collapse except target one
  - duplicates search now checks non-managed types correctly
  - fixed incorrect selection of the objects with issues in rare cases
  - fixed issues in prefab instances could be accidentally skipped
  - fixed exception when running search from scene which was deleted
  - fixed some duplicates and false positives, accuracy increased
  - fixed missing empty animation in some cases
  - fixed missing component duplicates when issue presents in prefab
  - fixed scene wasn't reloaded for analysis in some cases
  - more accurate prefab instances skipping in some cases
- icons, icons everywhere
- compact mode for records in all modules with expansion on mouse click
- added results sorting to all modules.
- now assets are saved before search in all modules
- added support for the Unity 5.5+ ParticleSystemRenderMode.None
- fixed incorrect id lookup in prefabs
- fixed incorrect submit on the enter at the filtering tabs
- fixed notifications were not erased when switching filtering tabs
- fixed few things to improve compatibility with Unity 5.5
- fixed default encoding was used for settings file instead of UTF-8
- code preparation for the results filtering
- refactorings and code improvements
- UI improvements