15 Jul 2014

Part 2 is out now! Including:


- Using Photon Chat

- Independent of rooms and filtered by channel

- Friend list that keeps track of your friends status

Custom Properties

- Can be used for rooms and players

- Used to synchronize data between all clients like player- or team scores

Multiple Maps

- How to sync loading

- Using them in matchmaking

Game Modes

- Capture the Flag

- Free For All Deathmatch

- Team Deathmatch

Join and create Rooms

- Multiple matchmaking algorithms

- Use custom properties or complex SQL filters to find the best server

- Sortable room browser

- Create your own room and customize it's map queue