Gameobject Inspector

The scene Validation tool overrides the game object Inspector.

[CustomEditor(typeof(GameObject))]

There is a possibility that you already have own Custom Gameobject inspector in your project. Here is what you can do to avoid conflicts.

  1. Remove SV_GameObjectInspector.cs file.
  2. Modify your  Gameobject inspector code as shown on a snippet below.
using SA.Productivity.SceneValidator;
...

public override void OnInspectorGUI() {
    DrawDefaultInspectorGUI();
    if (targets.Length > 1) {
        return;
    }
    SV_ValidationInspectorUI.DrawValidationUI(target as GameObject);


    //Your code here
}