This is a SUV suitable for 3rd person racing games (as the interior is not fully modeled). The screenshots taken are from inside the Unity engine so what you see is what you get.
The car has LOD all setup and the wheels are separate gameObjects. I've also included a simple collider mesh as well. One unique feature of this SUV is that the main paint color can be adjusted easily by changing the shader color.
LOD0 has 6503 triangles (3865 vertices)
LOD1 has 3346 triangles (2159 vertices)
LOD2 has 1328 triangles (1058 vertices)
LOD3 has 662 triangles (486 vertices)